Fonts
Pango supports a flexible architecture where a particular rendering architecture
can supply an implementation of fonts. The PangoFont
structure represents an
abstract rendering-system-independent font. Pango provides routines to list
available fonts, and to load a font matching a given description.
Conceptually, Pango groups fonts into faces and families which are identified by a name. A font face provides the different sizes of a single font style. A font family provides the available styles of a font.
As an example, “Helvetica” is a family, “Helvetica Bold” is a face of this family, and “Helvetica Bold 12pt” is a concrete font of this face.
Font Enumeration
The central object for dealing with the available fonts on a system and caching
loaded fonts is a PangoFontMap
. An application typically uses a single
font map.
Since the font map depends on the rendering architecture in use, you’ll need to
use the backend function pango_cairo_font_map_get_default()
to obtain the default
fontmap. Depending on the platform, it will return a PangoCairoFcFontMap
, a
PangoCairoWin32FontMap
or a PangoCairoCoreTextFontMap
.
Once you have a fontmap, you can enumerate the available font families with
pango_font_map_list_families()
. To enumerate the faces of a font family,
use pango_font_family_list_faces()
.
Font Descriptions
Since loading fonts uses system resources, Pango provides a way to describe
a font without loading it. A PangoFontDescription
is a struct that
contains enough information to load a concrete font with
pango_font_map_load_font()
or pango_context_load_font()
. You can
obtain a font description from a font face using pango_font_face_describe()
,
or by parsing a string such as
Helvetica Bold 12pt
with pango_font_description_from_string()
.
Glyphs
A font provides information about glyphs and how to position and render them.
The Pango rendering pipeline uses this information to create a
PangoGlyphString
, which contains the glyphs corresponding to the
characters in the text and related information such as glyph positions and sizes,
and clustering information (i.e. which glyphs correspond to which characters).
A glyph is identified by a PangoGlyph
, which is a numeric ID. Note that
glyph IDs are font-specific: the same character can be represented by diffferent
glyph IDs in different fonts.
The mapping between characters and glyphs is in general neither 1-1 nor a map: a single glyph may represent multiple characters (as is the case with ligatures), a single character may be represented by multiple glyphs (for example, when combining accents and base character), and in complex scripts, multiple characters may form clusters that get rearranged and represented by multiple glyphs.